In Javascript, setInterval() is used to repeat a function or an expression in a specified number of milliseconds interval. To repeat a function, it's usually expressed as,
var t = setInterval(foo, 1000); function foo() { alert("Hello!"); }
The function foo() is repeated in 1000 milliseconds interval.
Similar to the delay method, we could extend the prototype property of the native object Function and get an extended method - repeat().
Function.prototype.repeat = function(del) { var _this = this; (function() { t = setInterval(_this,del); })(); }
Now we can express the above code as,
foo.repeat(1000);
That's it. A simple method that could ne used in Javascript animation.
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