In Javascript, setInterval() is used to repeat a function or an expression in a specified number of milliseconds interval. To repeat a function, it's usually expressed as,
var t = setInterval(foo, 1000);
function foo() {
alert("Hello!");
}
The function foo() is repeated in 1000 milliseconds interval.
Similar to the delay method, we could extend the prototype property of the native object Function and get an extended method - repeat().
Function.prototype.repeat = function(del) {
var _this = this;
(function() {
t = setInterval(_this,del);
})();
}
Now we can express the above code as,
foo.repeat(1000);
That's it. A simple method that could ne used in Javascript animation.
Social Bookmark if it is useful.